![]() ![]() # Redraw is needed in case dealer's hand is lower than 16 ![]() # the following code checks if every ace has # In case something went missing from before, Vect_partial_sum_hand <- as.numeric( vect_partial_sum_hand) Place_holder_ace_d2 <- match( new_card, hand) # In case the newly dealt card is an ace, # according to the number the casino uses (n) # account this matter and return the appropriate deck ![]() # Usually, in casinos, Blackjack games are played # A deck of 52 cards (Jokers are excluded), A is an ace. # and we calculate the probabilites of win and tie for both the player and the dealer # In this example we simulate a plain vanilla Blackjack game ![]()
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